They are very vulnerable to anti-infantry units. There are two simple ways to deal with fanatics: Lots of anti-infantry firepower or ground attack aircraft. In the unlikely event of a captured armory, surviving fanatic squads can be replenished at them at no cost, considering each man is worth 140 credits. They can also chase down high-cost enemy units like Annihilator Tripods that are badly damaged before they can get back to base for repairs. They can rush turrets and overwhelm them, and take out buildings in an opponent's base quickly. They're also handy for creating windows of opportunity or exploiting brief gaps in an opponent's defenses. ![]() For example, a squad of fanatics can take out a squad of Zone Troopers, or several light vehicles in a matter of seconds. While at 700 credits they are fairly expensive - considering they deal damage through suicide, they can easily recoup their cost in many situations. They run very quickly - being some of the fastest infantry units in the game, and are completely immune to suppression. They won't get blown up by their own squad members exploding, etiher.įanatics are effective against any unit that lacks strong anti-infantry firepower. If they are killed before reaching their targets, they simply die and do not detonate. When a fanatic reaches their target they detonate, dealing a lot of damage to an individual vehicle or effective area damage against squads of infantry. This upgrade costs $1000 and takes 0:30 to research.įanatics are expendable infantry that fill a unique battlefield role: they are not strictly anti-infantry, anti-vehicle, or elite troops. Tiberium Infusion improves the armor of Fanatics, changing their armor values to 25% Cannon, 25% Rocket, 75% Grenade, 100% Gun, 100% Sniper, while also conferring immunity to Tiberium, a 10% health increase, and a 25% speed increase. For such unyielding bravery and zeal to their cause and the cause of Nod, as well as for many other reasons, fanatics were praised by Nod writers, particularly Confessor Marcion. Because of this, they cannot be suppressed. It should be noted that such is their irrepressible and unconditional desire to lay down their own lives in honor of Kane, that Fanatics show absolutely no fear in the face of enemy fire, no matter how intense it might be. ![]() ![]() There is one caveat though: if they are killed with flame weapons or explosives, their packs will still detonate. However, if they are killed before they make contact with their target, they die harmlessly. Upon reaching their targets, they detonate them: vaporizing themselves, but causing heavy damage to the target as well as splash damage to everything within the area-and causing zero damage to their fellow squad members. In forward battlefield bases, an Operations Center is required for the training of Fanatics, who come in squads of five.įanatics have Tiberium-based explosive charges strapped to their chests. Just before heading off on their mission, they perform their last rituals in the Hand of Nod. Members of the Brotherhood that are most devoted to its cause are called fanatics and with good reason - they are willing to sacrifice their lives to allow Nod's mission to succeed.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |